Rasterloom

Cozy, Retro PSX and Sci-Fi Terminal UI sounds together: 360 sounds, same 30 category ids, WAV + OGG + Unity packages.
261 keyboard, mouse & controller glyphs + a Unity package that switches prompts live to the device the player uses.
261 keyboard, mouse & controller glyphs in Vector Dark, Vector Light and Pixel, with pressed states. Any engine + Unity.
Roguelike deckbuilder framework for Unity: data-driven cards, statuses, relics, enemies, seeded map, ready battle UI.
6 card themes x 5 rarities, 9-slice frames, 35 keyword icons and 57 card sounds. PNG, SVG, WAV, OGG + Unity demo.
120 CRT terminal UI sounds: typing, data chirps, scans, access granted/denied, glitches, seamless hum loops.
120 late-90s console menu sounds: FM beeps, cursor, save/load, memory card, item get. 22 kHz/12-bit feel.
120 soft, warm, cute UI sounds: marimba blips, bubbly pops, music-box chimes, paper, cat-like mews. WAV + OGG.
1158 fantasy combat sounds: 12 magic schools x 18 spell phases, weapon x surface hits, clashes. No samples, no AI audio.
69 free fantasy combat sounds: fire, ice and lightning spells with every phase, sword, bow, heal, buff and RPG sounds.
Turn-based tactics for Unity 6: hex and square grids, cover, overwatch, undo, saves, replays, utility AI, 6 rulesets.
Free hex and grid tactics core for Unity 6: movement ranges, phases, abilities, statuses, combat forecast, simple AI.
Free idle math for Unity 6: BigDouble beyond 1e308, K/M/B and aa/ab formatter, exact bulk-buy cost. Demo included.
Free game feel for Unity 6: 73 feedbacks, 20 presets, 21 sounds. Screen shake, hit stop, slow-mo in one line of code.
Grid placement for Unity 6 city builders: footprints, rules with reasons, joined roads, undo, saves, square + hex.
Idle / incremental framework for Unity 6: BigDouble numbers, offline earnings, prestige, safe saves, balance tools.
Game feel for Unity 6: 154 feedbacks, 227 presets, 75 sounds, edit-mode preview, accessibility. Full C# source.
Side-view car, bike, tank & truck physics for Unity 6 - 7 vehicles, demo game, C# source
Side-view car, bike, tank & truck physics for browser games - planck.js, 7 vehicles, demo game
Drive 7 vehicles on 6 maps - demo of a 2D vehicle physics kit for Unity and HTML5
Racing
Play in browser
Free sampler: a full RPM-looped car engine, zombie splats, crashes, explosions, guns, pick-ups and an ambience loop.
Drive a car through the zombie horde in your browser and hear every sound from the Drive & Destroy SFX pack.
Play in browser
266 car, crash & zombie-splat sounds: 4 RPM-looped engines, explosions, roof guns, boost, heli. WAV 48k + OGG.
33 seamless 60 s ambience loops: rain, storm, wind, fire, water, forest, caves & mines, sci-fi. WAV + Unity system.
170 achievement icons x 3 styles x 4 tiers + locked & secret. Flat PNG + layers for any engine, Unity system included.
30 reward effects as sprite sheets: coin bursts, chest rays in 4 rarities, level-ups, confetti. Any engine + Unity.
Unity editor tool: one key art -> 26 store images (Steam capsules, library art, icons, mobile, web portals, social).
20 animated pixel workers (32 px): idle, walk, work, carry, hurt, cheer, sleep. PNG + Godot SpriteFrames + Unity.
495 reward sounds for idle, clicker & merge games: coins, combos, chests in 4 rarities, level-ups. 3 styles + loops.
Main menu, settings, pause, confirm and loading screens for Unity - built in one click, working on Play. Full C# source.
94 game cursors in 6 styles, including pixel art. Hotspots set; PNG 32/48/64, Windows .cur and SVG.
Speech bubbles, VN textboxes, name plates, choices and emotes in 6 styles. 9-slice borders preset, SVG + PNG.
Sci-fi HUD in 6 colour schemes: chamfered panels, windows, comms boxes, slots, buttons and bars. 9-slice ready.
Fantasy RPG interface in 6 styles: framed panels, windows, dialogue boxes, slots, buttons and bars. 9-slice ready.
Pixel-art game UI in 8 themes: panels, windows, dialogue boxes, slots, buttons and bars that stretch pixel-perfect.
A fogged hex valley, three autotiled ruins, one lamp burning down. A free browser demo of five Unity tools.
Adventure
Play in browser
Dead zone, rooms, parallax and shake - and the camera never lands between pixels.
Sixteen sprites in, a tile you can paint with out. Free, complete, source included.
Point it at a terrain sheet, press two buttons, and every edge and corner resolves itself. No rules to author.
The hex maths Unity's Tilemap doesn't give you: neighbours, distance, A*, movement range and symmetric sight.
Generate 22 nine-sliced UI sprites in your colours, with the slice borders already in their import settings.
Health, mana and cooldown meters in your own colours. Rounded ends that survive being emptied, rings with no shader.
123 hand-drawn 16x16 icons in 8 categories, one palette. PNG at 4 sizes, sprite sheet + JSON, Unity package.
12 side-scrolling backdrops, 5 layers each, every layer tiles horizontally. Unity package + PNGs for any engine.
Dirt, scratches, cracks, rust, leaks, splatter, edge wear, impact. 512px greyscale masks, 156 tile seamlessly.
Auto-tiling terrain tiles that ship the 256-entry lookup table, so the hard part is already done
.cube and PNG strip LUTs for Unity, Godot, Unreal and Resolve — plus 120 OKLab palette ramps.
Panels, buttons, bars and slots in 6 styles. Border insets shipped as JSON for Unity and Godot.
Free sampler from a 500-icon set: 24px grid, 2px stroke. Commercial use, no attribution.
500 icons on one 24px grid: inventory, combat, stats, shop, quests, controls. SVG + PNG + sprite sheet.