A downloadable asset pack

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What it is

130 pixel-art combat effects for 2D games – slashes, hits, sparks, elemental blasts, buffs and debuffs, status auras, heals, shields, level-ups and spells – and every one comes with its own matched sound. Each effect exists in 64 x 64 px and in a native 32 x 32 px version drawn by the same code (not a downscale), so it fits both chunky and small-sprite games. 28 white masters can be tinted to any colour.

What you get

  • 130 effects in 28 families and 4–6 colours each (fire, ice, lightning, poison, shadow, holy, steel, crimson, gold, azure, arcane, emerald, earth, smoke) + 28 tintable white masters
  • 64 px and native 32 px: horizontal strips, every frame as a PNG, x3 GIF previews
  • 260 matched sounds (2 takes per effect), WAV 48 kHz / 24-bit + OGG, loudness-aligned, UCS names in the sound list
  • Data that engines actually need: per-frame durations (hits hold the impact frame), pivot (center or feet), impact_frame (when the hit lands) and sfx_frame (when the sound starts) in effects.json, CONTENTS.csv and an Aseprite-style JSON next to every sheet
  • Godot 4 addon: PixelFX.spawn(self, "explosion_fire", pos), an impact signal, SpriteFrames for all 316 sheets, gallery + arena demo
  • Unity package: pooled PixelFx.Play("crit_gold", pos), PixelFxPlayer with AudioMixerGroup output and Impact event, uGUI player, demo scene
  • RPG Maker MZ (1.4+) and MV: 130 ready animations (192 px cells), sounds and a plugin – put <PixelFX: explosion_fire> on a skill, no database editing; offline merge page if you want them in the editor
  • GameMaker strips named _stripN + origin notes; 15 palettes (.gpl, .hex, .png); offline Browser.html to see and hear everything
  • PDF user guide

Start in 60 s

  1. Open Browser.html – every effect animated, click to hear it.
  2. Godot: copy the addon and call PixelFX.spawn(...). Unity: import, open the demo, call PixelFx.Play(...). RPG Maker: copy img/audio/data, enable the plugin, add the note tag.
  3. Hook damage numbers or screen shake to the impact signal / event.

Categories

Slashes (arc, cross, claw, pierce) · Hits (burst, shock ring, critical, metal sparks, ground smash) · Elemental (explosion, spell impact, pillar, lightning strike, crystal shatter) · Buffs & status (stat up, stat down, burn / frost / stun / poison / curse / holy loops) · Healing (plus, restore spiral) · Shields (bubble, hex barrier, parry) · Level up (level up, power aura) · Magic (magic circle, spell charge, projectile orb, smoke poof).

Made for clean pixel art

Hard 1-bit alpha, no anti-aliasing, at most five colours per effect, one cell size per set, effect centred in the cell. Use nearest filtering and whole-number scales. Loops are seamless; slashes and projectiles point right, so you can flip or rotate them.

How it compares

This packTypical pixel VFX pack
Matched sound for every effectyes, 2 takes, WAV + OGGusually none
Native 32 px setyes (same code, not a downscale)rarely
Impact frame + sound frame in datayesno
Per-frame timingyesusually one fps
Godot / Unity / RPG Maker readynode + package + pluginPNG only, or one engine
Tintable masters + palettes28 + 15 palettessometimes

FAQ

  • Is it AI? No generative AI: the art and the sounds are generated by our own deterministic code and DSP synthesis. The scripts, tests and documentation were written with the help of an AI assistant (Claude by Anthropic) and reviewed and tested by us.
  • Commercial use? Yes, in any number of games, no credit required. You may not resell the files themselves. See LICENSE.txt.
  • Which file do I download? The main ZIP has everything; the Godot, Unity and RPG Maker files are extra convenience downloads. The free sampler is a separate page with 10 effects.
  • Does it work in RPG Maker MZ? Yes, from MZ 1.4.0 (MV-compatible animations) and in MV. Effekseer files are not included – pixel sheets are not particle effects.
  • Engine versions? Godot 4.3+ (tested 4.7), Unity 2022.3+ (Built-in, URP, HDRP), RPG Maker MZ 1.4+ / MV.
Published 7 days ago
StatusReleased
CategoryAssets
AuthorRasterloom
Tags2D, Fantasy, Godot, Magic, Pixel Art, RPG Maker MZ, Sound effects, Sprites, Unity, Visual Effects (VFX)
AI DisclosureAI Assisted, Code, Text
All effects, sounds and images are generated by our own deterministic code and DSP synthesis - no generative AI images or audio. The code, tests and documentation were written with the help of an AI assistant (Claude by Anthropic), reviewed and tested by us.

Purchase

Get this asset pack and 7 more for $57.52 USD
View bundle
Buy Now
On Sale!
40% Off
$9.99 $5.99 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $5.99 USD. You will get access to the following files:

Godot 4 add-on + demo project (SpriteFrames, sounds) 4.4 MB
All effects: PNG strips/frames, GIF, JSON, WAV + OGG, RPG Maker, GameMaker + PDF 43 MB
Unity package (player, pooling, demo scene) 32 MB
RPG Maker MZ / MV plugin + 130 animations 3.7 MB

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